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nuke_equivalent

nuclear bomb (devastates and irradiates surface, but keeps structures etc kind of intact?) but has component that allows for directed burrowing strike to fuck up bunkers

varying accuracy: it takes a long time to hit a target within… a fucking mile or so? but you can pump out targeted nukes that'll strike in like a large radius

targeted nukes are much smaller outer blast radius but VERY good at burrowing. one of these should go off at some point during the campaign and it should be a BIG fucking deal. pretty much all of these were thought to have been used in the initial war and nobody knows who fired it

if accuracy is reasonably low even in aimed mode, that makes it even more like… what the fuck since there wasn't a very good chance of it hitting and nobody is claiming to be the nation who fired it, so why do it?

maybe it's aimed at a SUPER juicy target and even the like 5% chance was worth at least trying if you pop off one nuke and take out a superpower

and maybe even in diffuse mode they get more and more accurate due to offloading calculations. like, firing and the list of coordinates it generates are seperated, so as you fire inaccurately the other shit's dialing in location

main weapon used to create devastation, due to limitation survival is incredibly statistical (unless someone who controls one really doesnt like you or where you live)

missile itself sends out data and needs to to calibrate firing system, meaning local EMPing if you know a nuke is coming is a valid strategy

when bombs initially went off, world was just kind of stuck at that point in arms race/counterrace but didnt matter since political situation got to point where they were pumping shit out enough for low accuracy to not matter

nuke_equivalent.txt · Last modified: 2024/02/22 17:17 by 127.0.0.1