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nuke_equivalent

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nuke_equivalent [2024/02/18 07:28] arularnuke_equivalent [2024/02/22 17:17] (current) – external edit 127.0.0.1
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 nuclear bomb (devastates and irradiates surface, but keeps structures etc kind of intact?) but has component that allows for directed burrowing strike to fuck up bunkers nuclear bomb (devastates and irradiates surface, but keeps structures etc kind of intact?) but has component that allows for directed burrowing strike to fuck up bunkers
  
-varying accuracy: it takes a long time to hit a target within... a fucking mile or so? but you can pump out beams that'll strike in like a large radius+varying accuracy: it takes a long time to hit a target within... a fucking mile or so? but you can pump out targeted nukes that'll strike in like a large radius
  
-<del>HONESTLY a very large radius is also good like, imagine doing shit in a lab and one day you start getting beams VERY close to where you work and government wants you to keep going since they're ran simulations and you stand a good shot of not getting hit but... it'always there.+targeted nukes are much smaller outer blast radius but VERY good at burrowing. one of these should go off at some point during the campaign and it should be a BIG fucking deal. pretty much all of these were thought to have been used in the initial war and nobody knows who fired it 
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 +if accuracy is reasonably low even in aimed mode, that makes it even more like... what the fuck since there wasn'very good chance of it hitting and nobody is claiming to be the nation who fired it, so why do it? 
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 +maybe it'aimed at a SUPER juicy target and even the like 5% chance was worth at least trying if you pop off one nuke and take out a superpower
  
 and maybe even in diffuse mode they get more and more accurate due to offloading calculations. like, firing and the list of coordinates it generates are seperated, so as you fire inaccurately the other shit's dialing in location and maybe even in diffuse mode they get more and more accurate due to offloading calculations. like, firing and the list of coordinates it generates are seperated, so as you fire inaccurately the other shit's dialing in location
  
-main weapon used to create devastation, due to limitation survival is incredibly statistical (unless someone who controls one really doesnt like you or where you live)</del>+main weapon used to create devastation, due to limitation survival is incredibly statistical (unless someone who controls one really doesnt like you or where you live) 
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 +missile itself sends out data and needs to to calibrate firing system, meaning local EMPing if you know a nuke is coming is a valid strategy
  
-how do you dial down circles without trigonometry?+when bombs initially went off, world was just kind of stuck at that point in arms race/counterrace but didnt matter since political situation got to point where they were pumping shit out enough for low accuracy to not matter
nuke_equivalent.1708241282.txt.gz · Last modified: 2024/02/18 15:28 (external edit)